![]() I thought improvise decks were bad but when you get them going they are incredible, few things to note: Given the big combo bonus it's very useful as both emergency offense (with the finisher that spends all your combo) or emergency defense (with shoulder roll). Since it's improvise +, if you have few finishers in your deck you can generally pull the exact finisher you need. Martial Master isn't really for improvise decks, it's more meant for combo decks. It doesn't specify what is does since it's kinda random, I used it once on 4 enemies, some got just just damaged, one got wounded, one bled. Hail of blades is just inferior to Beast Master. Beast Master : Clarity people, what does it mean? Attacked by group of crayotes? How much damage? Any status effect dealt? Attack once or multiple times? I never use this flourish out of confusion of what this card actually do.This is also problematic with metalic enemy, if you are fighting a drone which has Metalic and just halves / thirds your bleed anyway Hemomancy : I think bleed overall is just weaker than any other status effect (Wound), Especially Sal's Bleed card is not as strong as Combo card.Never used it ever since, Not klei's fault, my fault, good flourish nonetheless, just not for me Martial Master : For me, Improvise is just too complicated for my simple brain, I once thought I had an attack which can save my run, but instead I improvise a dud, which ruins my run. ![]() ![]() ![]() Hail of Blades : It is a basic flourish, 3 Damage is just too low, maybe Klei should allow us to upgrade that flourish like any other unlockable flourish, But Damage all enemy is just Beast Master, so I don't know where is this flourish going for.For me : It is Squash, the ability to stun reliably is too strong compared to other flourish, here is my problem with other Flourish : ![]()
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